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Assassin's Creed

3D Scene Artist[Casual Party Game]

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  • a month ago
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Job Description

JOB DESCRIPTION

As a 3D Scene Artist, you will be responsible for the graphical content of one or multiple basic game levels, ensuring successful integration of your work while ad hering to technical constraints and overall artistic direction.

  • Familiarize yourself with game design documents, understanding the environment, objects, atmosphere, story, and style of the levels.
  • Create textured buildings and prop elements and integrate them into the levels, participating in setting attributes for each object in the map (e.g., movement, collisions, SFX, sound, etc.). gameplay.
  • Assist in estimating work time after evaluating level content with art direction/leads, planning tasks for each level based on priority.
  • Communicate closely with modelers to integrate crafted objects and textures into the levels.
  • Understand tool installation methods, settings, project file naming systems, and data update processes in the engine.
  • Generate files listing and displaying graphical content of the levels (objects, environment, atmosphere, lighting, style, etc.).
  • Inspect the quality of the maps post-import into the game, making necessary improvements.
  • Promptly respond and rectify feedback issues from the testing department through quick iterations.

QUALIFICATIONS

  • Experience in at least 1-2 mobile game projects, with knowledge in game modelin g, texture creation, imaging, or any equivalent field.
  • Proficiency in 3D software (Maya, 3D Max, Blender, etc.).
  • Familiarity with Unity development environment, understanding the characteristics of Unity's PBR rendering pipeline, and concept of LOD in scene construction.
  • Deep understanding of overall world design, lighting, textures, etc.
  • Strong organizational skills and teamwork abilities.
  • Ability to critically improve and enhance own work with strict requirements for final visuals.
  • Initiative, creativity, and resourcefulness in finding innovative solutions.
  • Interest in dance or music-themed games is a plus.

ADDITIONAL INFORMATION

Benefits and Perks from Ubisoft Shanghai:

  • We believe thatworking location flexibilityis essential to employee engagement and contributes to our high value ofwork-life balance
  • A minimum of15 days paid annual leave
  • Monthlymeal and snack allowance
  • Premiummedical insurance planand freeannual health check
  • Game Package:free access to Ubisoft gameson PC plus a rich and expanding library of games & books
  • Employee Assistance Program:wellbeing solutions, emotional support, and life coaching
  • Jumpstart your growth:A rich resevoir of premium and exclusive learning resources to support your continuous learning, expand your skillset, and advance your career.
  • 10+ staff clubsfeaturing weekly sports and gaming activities and events

  • 15
  • Ubisoft Connect
  • emo

Ubisoft CSR commitment

Making a long-lasting positive impact for our players, our teams, our partners and our planet.

In Ubisoft, we are working to enrich players lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business.

To learn more about Ubisoft's Environmental Commitment

Play Green: Ubisoft's Commitment to Global Carbon Neutrality

2022 Update

More Info

Industry:Telecom/ISP

Function:Gaming

Job Type:Permanent Job

Skills Required

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Date Posted: 23/10/2024

Job ID: 97655205

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About Company

Assassin's Creed is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the first installment in the Assassin's Creed series. The game was released for PlayStation 3 and Xbox 360 in November 2007.

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Last Updated: 01-11-2024 05:04:12 PM
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