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Byte Dance

Game Engine Development Engineer - Jiangnan Studio

Early Applicant
  • 24 days ago
  • Be among the first 50 applicants
Exp: 0-2 Years

IT/Computers - Software

Job Description

Responsibilities

1. Responsible for the rendering and underlying development of Unity3D engine 2. Conduct forward-looking research on rendering technology 3. Promote and support new technologies in the team.

Qualifications

1. Bachelor degree or above in computer science, mathematics and other science and engineering related majors, strong ability to read and write English technical materials 2. Familiar with game graphics display technology and common 3D algorithms, proficient in 3D graphics and related mathematics 3. Proficient in data structure and algorithm, good knowledge of mathematics, physics, computer and operating system 4. Good logical thinking and programming habits, and the ability to solve technical problems independently 5. Good communication skills and team spirit 6. Proactive, able to withstand certain work pressure, and passionate about game development.

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Date Posted: 31/10/2024

Job ID: 98786437

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About Company

ByteDance is a technology company operating a range of content platforms that inform, educate, entertain and inspire people across languages, cultures, and geographies.
Dedicated to building global platforms of creation and interaction, ByteDance now has a portfolio of applications available in over 150 markets and 75 languages. For example, TikTok, Helo, Vigo Video, Douyin, and Huoshan.
Dedicated to building global platforms of creation and interaction, ByteDance now has a portfolio of applications available in over 150 markets and 75 languages. For example, TikTok, Helo, Vigo Video, Douyin, and Huoshan.

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Last Updated: 24-11-2024 07:16:28 PM
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