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Byte Dance

Game Technology Planning

Early Applicant
  • 20 days ago
  • Be among the first 50 applicants
Exp: 3-5 Years

IT/Computers - Software

Job Description

Responsibilities

1. Responsible for the AI framework planning of UE5 PVE shooting projects, and build a highly scalable and maintainable bottom layer 2. Lead the implementation and tuning of the landing monster cluster behavior and BOSS combat logic, and provide players with excellent gaming experience through the deep integration of AI modules with combat and level mechanisms, so that the final performance of AI in the game reaches the advanced level of the industry 3. Responsible for the implementation of other technical breakthrough plans and the construction of planning tools.

Qualifications

1. More than 3 years of experience in AI positions in shooting game projects, with certain coding and scripting skills 2. Have a deep understanding of the core experience of top mainstream PVE games, and have in-depth thinking on related AI logic 3. Keep an eye on machine learning and AIGC directions, and have the awareness of application exploration in game experience polishing 4. High sense of responsibility and achievement motivation, and have high standards for the direction in which they are responsible 5. Experience in UE4/5 projects is preferred.

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Date Posted: 04/11/2024

Job ID: 99144651

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About Company

ByteDance is a technology company operating a range of content platforms that inform, educate, entertain and inspire people across languages, cultures, and geographies.
Dedicated to building global platforms of creation and interaction, ByteDance now has a portfolio of applications available in over 150 markets and 75 languages. For example, TikTok, Helo, Vigo Video, Douyin, and Huoshan.
Dedicated to building global platforms of creation and interaction, ByteDance now has a portfolio of applications available in over 150 markets and 75 languages. For example, TikTok, Helo, Vigo Video, Douyin, and Huoshan.

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Last Updated: 24-11-2024 07:14:16 PM
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