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Byte Dance

Technical Art TA-Jiangnan Studio

Early Applicant
  • 24 days ago
  • Be among the first 50 applicants
Exp: 3-5 Years

IT/Computers - Software

Job Description

Responsibilities

1. Responsible for the technical art development of cross-platform and multi-terminal (PC/Mobile/Console) games 2. Maintain good communication with the art and technical teams, and cooperate with the technical team to develop various rendering features 3. Formulate art production standards, establish art workflows, and develop various art tools 4. Develop art effects and performance optimization plans for each platform.

Qualifications

1. More than 3 years of experience in technical art, proficient in Unity and Unreal engines 2. Familiar with mainstream art software 3dMax, Maya, Zbrush, Substance Painter, etc. familiar with Max/Maya Script for art tool development 3. Familiar with Shader, able to make Shader that meets art needs, and have experience in Shader performance optimization 4. Have good aesthetic and logical thinking skills, and have the ability to independently solve art-oriented technical problems 5. Have good communication skills and teamwork spirit 6. Be proactive, creative, keep up with cutting-edge technology, pursue perfection, and be passionate about game development.

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Date Posted: 31/10/2024

Job ID: 98786519

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About Company

ByteDance is a technology company operating a range of content platforms that inform, educate, entertain and inspire people across languages, cultures, and geographies.
Dedicated to building global platforms of creation and interaction, ByteDance now has a portfolio of applications available in over 150 markets and 75 languages. For example, TikTok, Helo, Vigo Video, Douyin, and Huoshan.
Dedicated to building global platforms of creation and interaction, ByteDance now has a portfolio of applications available in over 150 markets and 75 languages. For example, TikTok, Helo, Vigo Video, Douyin, and Huoshan.

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Last Updated: 24-11-2024 07:14:19 PM
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